May 1st, 2025


If there’s a dead horse that’s been beat to a pulp in the GBF community, it’s the merits and methodology of a Primal Grid. I will now proceed to further beat up the dead horse.

This blog post aims to take a reasonable efficiency-focused approach to the following common questions:

The answers given here are designed, in essence, to tackle the following issues:

I will also make the following assumptions:

<aside> Also, as a note. This post is written in a joking and scarcastic manner. This isn't meant to offend you or diss any readers, it's just meant to make it more fun to read.

</aside>

Before we can answer the questions, though, some context is due.

What is a Primal Grid?

“It’s a grid with an Optimus summon and gacha weapons in it, duh” I hear you say. And yes, yes it is, and people die when they are killed. The point of the question is not to pull dictionary definitions, but to evaluate what the gameplay ramifications of “going primal” are.

If you say something often enough, it can become true, in a way. If enough noobs shout “PRIMAL IS BETTER THAN MAGNA” enough times loudly enough, you might even start believing its true.

The reality is that “primal grids are stronger than magna grids” is at best a false analysis of the situation. A more accurate assessment would be “primal grids can be stronger than magna grids”.

The reason to “go primal” is not an increase in power, but in power ceiling. The obvious followup here is that with higher investment, a higher ceiling does result in higher power, but by reducing the situation to “primal > magna”, you gloss over the “with higher investment” part.